Ideation Project DA Ruwe
This program provides us with an agent based simulation of an ideation game.
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ideation.Heuristic Interface Reference

Provides variables for heuristics. More...

Inheritance diagram for ideation.Heuristic:
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List of all members.

Classes

enum  computerPlayer
 These are the heuristics available to the computer players. More...
enum  heuristic
 These are the heuristics available to the human players.

Static Public Attributes

static final heuristic defaultHeuristic = heuristic.LEISURELOVER
 This is the default heuristic used if it is not clear which heuristic should be used.

Detailed Description

This interface is needed since the Agent class is not the only one interested in heuristics. We need to know which heuristics exist outside (Game, TestCase, Environment (computer players).

Author:
Ruediger Ruwe <ruediger.ruwe @ rwth-aachen.de>
Version:
1.0
Since:
01.06.2012

Member Data Documentation

final heuristic ideation.Heuristic.defaultHeuristic = heuristic.LEISURELOVER [static]

It is used in ideation.TestCase#intToType(int) in the case that an illegal number was given.


The documentation for this interface was generated from the following file:
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